class Node:
def __init__(self, val):
self.l = None
self.r = None
self.v = val
class Tree:
def __init__(self):
self.root = None
def getRoot(self):
return self.root
def add(self, val):
if self.root is None:
self.root = Node(val)
else:
self._add(val, self.root)
def _add(self, val, node):
if val < node.v:
if node.l is not None:
self._add(val, node.l)
else:
node.l = Node(val)
else:
if node.r is not None:
self._add(val, node.r)
else:
node.r = Node(val)
def find(self, val):
if self.root is not None:
return self._find(val, self.root)
else:
return None
def _find(self, val, node):
if val == node.v:
return node
elif (val < node.v and node.l is not None):
return self._find(val, node.l)
elif (val > node.v and node.r is not None):
return self._find(val, node.r)
def deleteTree(self):
# garbage collector will do this for us.
self.root = None
def printTree(self):
if self.root is not None:
self._printTree(self.root)
def _printTree(self, node):
if node is not None:
self._printTree(node.l)
print(str(node.v) + ' ')
self._printTree(node.r)
# 3
# 0 4
# 2 8
tree = Tree()
tree.add(3)
tree.add(4)
tree.add(0)
tree.add(8)
tree.add(2)
tree.printTree()
print(tree.find(3).v)
print(tree.find(10))
tree.deleteTree()
tree.printTree()
Объяснение:
1)
var a:array [1..100] of integer;
n,i:integer;
begin
for i:=10 to 99 do begin
a[i]:=i;
if (a[i] mod n=0) then writeln(a[i]);
end;
end.
2)
var a:array [1..100] of integer;
n,k,i,x,y,z: integer;
begin
readln(n,k);
for i:=n to k do begin
a[i]:=i;
x:=a[i] mod 10;
y:=a[i] div 10;
z:=y mod 10;
y:=y div 10;
if (x=y) or (x=z) or (y=z) then writeln(a[i]);
end;
end.
3)
var a,n,an,na: integer;
begin
readln(a,n);
if (a>0) and (b>0) then begin
an:=a*10+n;
na:=n*10+a else writeln('Введены неверные числа!');
end;
end.