type cl = class
a: integer;
constructor create(b: integer);
procedure setval(b: integer);
function getval: integer;
procedure sq;
end;
constructor cl.create(b: integer);
begin
a : = b;
end;
procedure cl.setval(b: integer);
begin
a : = b;
end;
function cl.getval: integer;
begin
getval : = a;
end;
procedure cl.sq;
begin
if a < 0 then
writeln('a ^ 2 = ', a * a)
else
writeln('error');
end;
var
obj: cl;
a : integer;
begin
write('a = ');
readln(a);
obj : = cl.create(a);
obj.sq;
readln;
obj.destroy;
end.
1₂ = 1₁₀
10₂ =2₁₀
11₂ = 3₁₀
100₂ = 4₁₀
101₂ = 5₁₀
110₂ = 6₁₀
111₂ = 7₁₀
1000₂ = 8₁₀
1001₂ = 9₁₀
1010₂ = 10₁₀
1011₂ = 11₁₀
1100₂ = 12₁₀
1101₂ = 13₁₀
1110₂ = 14₁₀
1111₂ = 15₁₀
это таблица для перевода координат точек в 10-ную систему
Объяснение:
1₂ = 1*2⁰ = 1₁₀
10₂ = 0*2⁰ + 1*2¹ = 2₁₀
11₂ = 1*2⁰ + 1*2¹ = 3₁₀
100₂ = 0*2⁰ + 0*2¹ + 1*2² = 4₁₀
101₂ = 1*2⁰ + 0*2¹ + 1*2² = 5₁₀
110₂ = 0*2⁰ + 1*2¹ + 1*2² = 6₁₀
111₂ = 1*2⁰ + 1*2¹ + 1*2² = 7₁₀
1000₂ = 0*2⁰ + 0*2¹ + 0*2² + 1*2³ = 8₁₀
1001₂ = 1*2⁰ + 0*2¹ + 0*2² + 1*2³ = 9₁₀
1010₂ = 0*2⁰ + 1*2¹ + 0*2² + 1*2³ = 10₁₀
1011₂ = 1*2⁰ + 1*2¹ + 0*2² + 1*2³ = 11₁₀
1100₂ = 0*2⁰ + 0*2¹ + 1*2² + 1*2³ = 12₁₀
1101₂ = 1*2⁰ + 0*2¹ + 1*2² + 1*2³ = 13₁₀
1110₂ = 0*2⁰ + 1*2¹ + 1*2² + 1*2³ = 14₁₀
1111₂ = 1*2⁰ + 1*2¹ + 1*2² + 1*2³ = 15₁₀