Derbeshto
22.04.2022 12:06

H/W in the
6 It's fr
Practice
Complete the sentences with the comparative
form of the adjectives, adding than where
necessary.
1 I usually do my homework in the school library
because my home internet is
(slow) my
school's and my house is
(noisy).
2 Exams these days are
(hard) they
were in the past, but the preparation classes are
. (good).
3 Most teenagers prefer to wear casual clothes,
partly because they're
(fashionable)
these days and also because they're
(cheap) formal clothes.
7 Simo
I've E
(char
8 'You'
I kno
'Let's
place

Нажмите на рекламу ниже и сразу увидите ответ
Популярные вопросы:
Ответ:
zekisroman
07.03.2021 04:25
1. The Moscow underground connects (соединяет, глаг. 3-го лица в ед. ч.) the center of the city with almost all districts (районы, сущ. в мн. ч.) and suburbs (пригороды, сущ. в мн. ч.) of Moscow.

2. My friend's (чьи родители? моего друга; апостроф+s - показатель притяжательного падежа сущ.) parents (родители, сущ в мн.ч.) live in Moscow.

3. There are many blocks (кварталы, сущ. в мн.ч.) of flats (квартиры, сущ в мн. ч.) of modern design in Moscow,

Московское метро соединяет центр города почти со всеми районами и пригородами Москвы.

Родители моего друга живут в Москве.

В Москве есть множество кварталов жилых квартирных домов современного дизайна.
0,0(0 оценок)
Ответ:
Korovink
29.07.2021 16:53
 In the childhood  often said to me that computer games it is bad: they develop cruelty, dependence, damage eyesight and many damnations poured on poor developers.
let's argue, and whether there is an advantage of such type of leisure?
At First, games help to relax and remove a stress. For example, after the unlucky working day, there is nothing better than покрамсать the zombie or to finish with newcomers taken our native planet. As scientists found out, the person has a deep immersion to the virtual world, forcing to forget about problems of the real life for a while.
Secondly, computer games help with learning of foreign languages. The majority of license games is issued in English owing to what, the person, is simply compelled to hear constantly words it seems: game over, perfect, mission complete, find, gold, experience etc. Over time even without dictionary use our lexicon in English considerably increases.
Thirdly, computer games help with education. And technologies of games use many world universities: Oxford, Harvard, Cambridge, etc. Especially, various historical strategy help not only to remember battle date, but also to become the participant of this historical event, let only virtually. Present if you studied at school and at a lesson devoted, to you opportunity for 45 minutes to feel the great commander would be presented to Alexander of Macedon's gains. I think, the material would be acquired much better.
Scientists and public figures brought up a question of, whether various computer "shooter games" where a main objective of game — to kill and destroy the opponent can, using different types of the weapon, to cause cruelty in the person in relation to the real world. So, in connection with tragic events in Norway when the man killed the compatriots from the weapon, all cruel computer games were withdrawn from sale for some time. After all and this Norwegian simply played before similar games on the computer. Cruel games develop tendency to real violence. The American scientists believe that they managed to prove existence of relationship of cause and effect between hobby for the computer games including numerous scenes of virtual cruelty, and aggressive behavior of players in reality. Communication between virtual and real aggression isn't a secret, however interpretation of this communication causes disputes among experts: the inclination to virtual cruelty can be both the reason, and a consequence of tendency to deviant behavior.  
0,0(0 оценок)
Полный доступ
Позволит учиться лучше и быстрее. Неограниченный доступ к базе и ответам от экспертов и ai-bota Оформи подписку
logo
Начни делиться знаниями
Вход Регистрация
Что ты хочешь узнать?
Спроси ai-бота